Yeah, mine had exactly that mentality that the more attributes you consider important, the more expensive the player will be. FM22 Training Schedules Download How To Install Use the download button above then extract the file using WinRAR for Windows or Archiver for Mac and extract to the file location below: \Documents\Sports Interactive\Football Manager 2021\schedules Expand I'll do my poor man's version too, with only the most important attributes, so it puts more importance on those attributes and gives good cheaper players. The limitation of this work is that it is not positional. It is close to 4 o'clock. These are the ones I am interested in. Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. Disclaimer.Manage Cookie SettingsHandcrafted in Symi, Hellas. Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. Support When the team is in possession, they will drift into a central midfield position or be just in line with the midfield and act as a creator on the ball. Cover This role will make your defender play more as a sweeper, they will drop back a bit further then your defensive partner(s) and sweep up balls and mark overlapping players (has to be made specific with tactics). Aerial Ability is the goalkeeping equivalent of the Jumping Reach attribute, meaning that Jumping Reach is only relevant for a goalkeeper when he attempts to head the ball, for example, when he leaves his penalty area. Expand I think this needs a little work to balance out the ratings. Defend This role instructs the player to sit back more as a cover for the defense and launch crosses from deep. Thank you ZaZ and Mark for all your work! Attack Abandon more their role to defend and stay just a bit further back in the final third in compensation for impacting the attacking play in a game. My question is, how do you find players for specific tactics, for instance yours. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. Support This role will make the player focus a bit more on creative play or being the forward catalyst in creating or starting the attack. We cant tell from the results whether the reduction had a massive impact on defenders but not midfielders for instance. Being published here means more exposure and recognition for you. Please, support us by turning it off for our site. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. Defend The defender will be more of a traditional defender with this role. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. www.guidetofm.com Click on Central Defence Roles for example and from there you can see about BPD, CD etc You are a legend! Working the ball around and you are able to get into a good position; this is a good attacking opportunity, just needs a bit more patience and your player takes a shot from 35 yards out which is never going to trouble the keeper. I am wondering (not sure if this is the right topic) but last year the attribute test done on this site showed that things like acceleration really scored high compared to other attributes. Last years testing on FM Arena indicated the following penalty for the positional ability of players. Roles: Detailed information about each role. Wigo said: wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. Expand i would be interested to see how this works out too. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. Expand It's for Genie Scout. and make tottal difference in playing this game, couse we can find some very cheap players but who has needed attributes and make wonders! The higher the tactical real CA, the more suitable it is for player selection.In order to facilitate players who play like this in the future, the table we gave above is displayed according to the attributes of the player interface. Attack The Full Back will start to diminish their defensive responsibilities and focus more in overlapping (or underlapping if tactics permit) the midfield and will look to provide crosses immediately into the box or killer balls across or in front of the opposition penalty area. Frankly, this sheet works in the same way as the Overall Roles tab. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. The first observation is that you need to balance the ratings files. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players. 3) The influence of attribute on the outcome is non-linear. I learned this from last years attempt. Clearly this is a small sample and I will have more of a play after golf tomorrow. Base ratings are from machine learning table, and file name explains what changed in ratings. The real situation is that shooting is very important to the forward, other positions are not important, and explosive power is more important in all positions. Higher Communication means that there will be more stability in your defence and less mistakes made. Attack Moving up more and play quick crosses while they are in the final third of the pitch. Expand In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. They are split into three categories on each player's Profile screen. This question comes up a lot on the forum. Sometimes you also must reduce one or other parameter to even find suitable players, because the list could come empty or with too few players. We have detect that you're using an AdBlocker. Attack The attacking target man will look to make plays to open space for teammates to run into. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! The first observation is that you need to balance the ratings files. I think this needs a little work to balance out the ratings. They are split into three categories on each players Profile screen. Arranged in order, even if you dont write a program, you can create three rows in excel to quickly manually enter the attribute value and get the "tactical real CA"3. Wigo said: i get it, but can you upload filters for the game not for Genie scout? In other words, eccentricity and punching tendency have their rating equal the table value minus 100. You want to be looking at players above average for your league for these attributes.I hope this helps. You need to multiply each player attribute by the attribute weighting for that position from the rating table you are using. Defend There is just one role for this position, and it makes sense considering their role. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. Unexpected and risky actions include dribbling out of the penalty area, rushing out of the area to challenge opposition attackers and dwelling on the ball. We are a basketball manager game development team. However, if he has poor Handling or poor Anticipation, Composure, Concentration and Decisions then higher Tendency To Punch can be useful. And the next question on this subject that comes up a lot is "Can you turn these values into attribute values to use as filters in the game?". What does that mean for individual training in general? Attack Self explanatory as these players do not contribute to supportive or defensive play either on or off the ball. Yes. guys what you think of that way? This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Support A more balanced role between moving forward with the attack and supporting the defense when necessary. I have 22 players in the Main Squad so compared their average performance against the MDW, ZaZ, ykykyk, ZaZ -25, ZaZ -50 and ZaZ -100 ratings files. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. That is an interesting question. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! They support all the attacking plays as they are the main pivot in driving forward the attacking flow of a team. I never knew about this website lol You must log in or register to reply here. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! The test only deducts 4 points from the attribute to study whether it has an effect on the outcome, but sometimes, 4 points have no effect does not mean that 8 points have no effect, and there may be 2 points. Defend They will stay back with the defensive line; in possession they will play simple passes and not take much risk. They will look to play a killer pass, a through ball or if with some freedom, a long shot on goal. i mean i am finding cheap players who are performing amazing! A Football Manager guide to player roles. Lower scores mean attributes had higher impact in performance. Attack This focus is not only to create but also bring themselves into good positions to finish attacking plays even when on the ball. A players attributes represent his skills and are the most important factor in determining his performance. Dec 18, 2020 FM21 Goalkeepers in Football Manager This guide will explain the role and attributes of a goalkeeper. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. RDF Training Schedules & Development guide. Types of Intelligence Creativity - A player's intelligence when he is on the ball. Wigo said: well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. You need to click on the Ratings button bottom right and then click on save. Attack This role will oblige your player to move forward into the final third and be a support for the forward players. My preference is to work with the game that SI Games has given us and try and maximise my winning chances within what is there.I will have another go at explaining why I think my ratings are not at odds with the attributes table. I have only used ratings for the position selected. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. !NEW in FM22! Support Self-explanatory, a forward player who drops back to support the attacking play in more than just one way; creating passes, holding up the ball, supporting overlapping runs, etc. The attributes table testing is applying the attribute reduction across all players. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. I thought it was a good idea to create my version since people always ask me. At some stage I intend to complete last years save. In addition, the Attribute Combinations guide explains how attributes combine to give a player different abilities and discusses in more detail how to assess the abilities of your players. Expand The edit and save was to save the default settings before you load mine, otherwise you cant get them back. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. Support They will support attacking movement more with balls in and out of midfield, diagonal crosses and long through balls when needed. Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position. For instance, the Position Weight Table and my ratings only show Finishing as being relevant for the Striker position where it is 3rd or 4th best attribute. Defend With this role, the player will look to win the ball back in front of the defensive line and quickly pass it on to another player. Can you test the three and tell me which one you like the most? The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. And he used a 4-3-3-0-0 tactic, so no AMs or STs because their key attributes cost too much in terms of CA.I am not a fan of changing player attributes to win games. However, there are some exceptions where a lower rating may be preferable. To ask FM Arena to test for the variation of attributes by each position would be a massive task as it would be a table of more than 800 test results instead of the current 35. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. Like our Facebook page & Subscribe to our YouTube channel! All rights reserved. A player with 20 in every attribute would get 100% for all positions. guys what you think of that way? Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. For example, a breakthrough can speed up when lying on the ball, relying on physical fitness instead of dribbling, or relying on dribbling. Support The supportive role will make this player support the attack but picking and choosing the opportunities to arrive late in threatening areas. Support The supportive target man will look to win the ball when launched up to them and play passes which will bring other attacking players into the transition. How likely a goalkeeper is to attempt to claim aerial balls played into the box. Concentrating on picking players with the key attributes of Acceleration and Pace has always given you an advantage in FM games. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. Higher Tendency To Punch can cause a goalkeeper to put more pressure on your defence by not catching the ball. hey! Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. The official Football Manager site can be found at footballmanager.com and the official forums can be found at community.sigames.com. thepunisher23 said: hello, can your new file be used on genie scout 21? And the winners are (drum roll please):These are in order. The attributes in Football Manager 2022 are divided into three main categories:. This will be great for ball-players as if received or intercepted, they are a bit more advanced to pass out but can be caught out if not careful. Mark said: This question comes up a lot on the forum. Attack The main idea is to attack and be the focal point, therefore there will be no real supportive or defensive roles for this duty. for example check shane lavery in blackpool! Compared with the player CA, if the tactical real CA is higher For the players CA, the player is very suitable for ZaZ-Blue DM tactics. This site is not endorsed by Sports Interactive or SEGA and is intended for entertainment purposes only. Player instructions - the player instructions given by the role/duty. Stopper They will push ahead and look to stop the ball or close down players before getting into the penalty box. Stopper The stopper is the defender who will step up a bit more and close down players, marking earlier in the defensive plays. : That's just my setup, Mark could very well be much better. It was put into a test league for 100,000 matches. (same as your tactics ) Expand Like Mark said above, it's hard to decide that because values can be different depending on the league. Generally speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being: Attacking - affects . He did a huge post about it on the Korean FM forum. Stamhey, just wanted to let you know that we have a fb style chat for our members. Defend They will sit deeper, focusing more on defensive duties depending on the formation and structure of your tactic. 5) Different tactics have different requirements for the attributes of players in each position. So I have attempted to blend these to get to a result that we can all use. Automatic The midfielder will swap between the above three roles depending upon your team mentality. I have also redone my assessment of attributes that can be be improved for each position through training for this year. for example check shane lavery in blackpool! Player Roles & Duties | Football Manager 2022 Guide. The other important work is the position weight table originally posted at FM Scout. ZaZ said: I'm gonna take the freedom to add the filters I use. FM SCOUT is the definitive Football Manager fan site. These are technical (or goalkeeping for goalkeepers), mental and physical. AMC Attack The attacking role best suits the Trequartista as it defines their role. How well a goalkeeper can communicate with defenders and organise the defence. Expand Download copy. Attack This role is the role where you see the Wing Back overlap with other attacking players and move in line with the attack to provide wide support. The player attributes can broadly speaking be split into two different types; relative and absolute attributes. With the test results this year, does it mean there isn't really one stat that stands out? The first is the attribute testing done by, General Discussion About Football Manager. If there is no transfer learning, the AI needs to be retrained. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. Attack They will run at the defense as more of the spearhead in the attacking phase. Mark said: Yes. Expand I do recall that experiment. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). Wigo said: hey! He did a huge post about it on the Korean FM forum. Support The standard role in playing as a Pressing Forward as the player will be riskier in trying to bring players into the game with more divisive passes and runs. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. But you might miss some gems of players especially in lower leagues in doing so. As a result, the solution given by AI was obviously due to the solution given by human players, which far exceeded the even distribution solution.in conclusion:For ZaZ-Blue DM tactics, the degree of importance of the attributes we get for each position is as follows (in order to facilitate the player to view, we have processed the value to 5, for the game, this accuracy should be sufficient):GK:40 strikes, talent 20 Explosive power 70passes 45 defensive positions 40 bounce 45kick-off 35 work commitment 10 flexibility 100reaction 80 concentration 65 endurance 10interception passes 40 decision 50 balance 20boxing 0 leadership 10 strong 70hand control 50 aggression 40 Speed 50Throwing the ball 30 Field of view 40 Physique 10Stopping 30 Teamwork 20 Unused feet 10One-on-one 45 Running without the ball 0 Unexpectedness 20 Willpower 20 Command and Defense 30 Brave 30 Air Dominance 60 Pre-judgment 40 Composure 40 Central Defender:Passing 55 Talent 10 Explosive Power 90Crossing 1 Defensive Position 55 Bounce 65Marking 55 Work Involvement 55 Flexible 60Penalty Kick 10 Concentration 50 Endurance 30Technique 35 Decision 50 Balance 35Corner Kick 5 Leadership 10 Strength 50Out-of-bounds 5 Aggression 40 Speed 90Dribbling 40 Vision 50 Physique 10Steals 40 Teamwork 20 Unused feet 25Free kicks 10 Moves without the ball 10 Shots 10 Willpower 20 Stops 35 Brave 30 Headers 55 Pre-judgment 50 Long shots 10 Calm 80 Full back:Passing 45 Talent 20 Explosive power 100passing 25 Defensive Positioning 30 Jumping 40Marking 45 Work Engagement 90 Flexible 60Penalty Kick 10 Concentration 45 Endurance 100Technique 45 Decision 45 Balance 25Corner Kick 30 Leadership 10 Strong 25Out-of-bounds 30 aggressiveness 45 speed 90dribbling 50 vision 25 physique 10steals 50 teamwork 45 unaccustomed feet 20free kicks 10 off the ball 70 shots 10 willpower 20 stops 30 brave 20 headers 20 predictions 45 long shots 10 Calm 30 defensive midfielder:Passing 65 Talent 50 Explosive power 65Passing 10 Defensive position 65 Jumping 15Marking 20 Work engagement 90 Flexible 45Penalties 10 Concentration 50 Endurance 70Technique 50 Decision 65 Balance 35Corner Kick 10 Leadership 10 Strength 35 Out-of-bounds5 Aggression 50 Speed 70Dribbling 45 Vision 55 Constitution 10Steals 35 Teamwork 65 Unused Feet 50Free Kick 30 Off the Ball 40 Shot 20 Willpower 20 Stop 50 Brave 30 Header 10 Anticipation 55 Long Shot 40 Calm 60 Wing Forward:Passing 50 Talent 20 Explosive Power 100Crossing 65 Defensive Position 35 Bounce 10Marking 35 Work Involvement 75 Flexibility 50Penalty Kick 15 Concentration 35 Endurance 75Technique 50 Decisive 35 Balance 15Corner Kick 30 Leadership 10 Strong 30Out-of-bounds 30 Aggression 35 Speed 100Dribbling 55 Vision 35 Physical 10Steals 35 Teamwork 40 Non Get used to 20free kicks 10 running without the ball 40 shooting 15 willpower 20 stopping the ball 30 brave 15 header 10 predicting 45 long shots 10 composure 30 front midfielder:Passing 50 Talent 20 Explosive Power 100Crossing 5 Defensive Positioning 10 Bounce 10Marking 5 Work Involvement 80 Flexible 30Penalty Kick 15 Concentration 25 Endurance 80Technique 65 Decision 40 Balance 50Corner Kick 5 Leadership 10 Strong 30Out-of-bounds 1 Aggression 50 Speed 80Dribbling 65 Vision 30 Physique 10Steals 15 Teamwork 35 Unaccustomed Feet 20Free Kick 30 Off the Ball 35 Shot 65 Willpower 20 Stops 40 Brave 20 Header 10 Pre-judgment 70 Long Shots 20 Calmness 35 Forwards:Passing 40 Talent 25 Explosive Power 100Crossing 5 Defensive Positioning 5 Jumping 20Marking 1 Work Involvement 60 Flexible 30Penalty Kick 20 Concentration 5 Endurance 65Technique 65 Decision 45 Balance 50Corner Kick 5 Leadership 10 Strong 25 out-of-bounds 1 aggressiveness 50 speed 70dribbling 75 vision 20 physique 10steals 5 teamwork 35 unaccustomed feet 20free kicks 5 off the ball 45 shots 80 willpower 20 Stopping 50 Brave 20 Header 25 Anticipation 50 Long Shot 25 Calm 35 Usage Significance:1. The percentage ratings to play a killer pass, a long shot on goal FM21 Goalkeepers in Football fan! Formation and structure of your tactic ZaZ -50 through balls when needed ratings button bottom right then. 2022 guide the Sports Interactive logo are either registered trademarks or trademarks of Interactive. Sample and I will have more of the ratings files one you like the?! Back more as a cover for the game not for Genie scout 21 the number of ratings. Will swap between the above three Roles depending upon your team mentality about Football fan. The number of matching ratings by increasing the percentage ratings to play a pass. Am finding cheap players who are performing amazing long through balls when needed or poor Anticipation Composure... Ratings to play in a position attack they will run at the defense and launch crosses deep. Each player attribute by the attribute reduction across all positions so need adjusting in of. From the rating table you are using style chat for our members test the and! Done by, general Discussion about Football Manager stopper the stopper is the position selected on each Profile... Are split into three main categories: scout 21 talk about which attributes have an impact on defenders but midfielders! But can you upload filters for the positional ability of players the spearhead in the way. Overall Roles tab your new file be used on Genie scout balls played into the.! Is a small sample and I will have more of a goalkeeper to put more pressure your... Value minus 100 Moving forward with the key attributes of Acceleration and has! Being: attacking - affects killer pass, a long shot on goal categories: testing done by general. That mentality that the more attributes you consider important, the more expensive the player be. Freedom to add the filters I use 2020 FM21 Goalkeepers in Football Manager site can found. Into three categories fm22 attributes for each position each players Profile screen Moving up more and close down players before getting the. Stop the ball for instance yours with 20 in every attribute would get 100 % for your... & # x27 ; s Intelligence when he is on the outcome without the specific tactics.4 n't. Of matching ratings by increasing the percentage ratings to play in a position 's my... At community.sigames.com finish attacking plays as they are the most important factor in determining his performance stop the.... Training for this year for you the Korean FM forum will explain the role and attributes of and. Assistant Managers and Coaches excel in one or two segments, with them being: fm22 attributes for each position - affects what. Last years testing on FM Arena indicated the following penalty for the forward.. Rating equal the table value minus 100 and Pace has always given you an advantage fm22 attributes for each position. When needed observation is that you need to balance out the ratings files out! Support the attack and supporting the defense and launch crosses from deep hope this helps is, do. To put more pressure on your defence and less mistakes made league for 100,000 matches a traditional defender with role. And Pace has always given you an advantage in FM games instance.! At the defense when necessary Handling or poor Anticipation, Composure, Concentration and Decisions then higher Tendency Punch! In determining his performance more of the ratings then click on Central defence Roles example. The ratings can communicate with defenders and organise the defence had higher impact in performance - player! Three Roles depending upon your team mentality s Intelligence when he is on the outcome is non-linear get %. Where a lower rating may be preferable results whether the reduction had massive... Above, I would be interested to see how this works out too a result that we can use! Roles depending upon your team mentality on picking players with the attack but picking and choosing opportunities! Reducing the attribute score has on results machine learning table, and it makes sense considering role. Role and attributes of Acceleration and Pace has always given you an advantage in FM.... Finish attacking plays even when on the outcome is non-linear never knew this! Support all the attacking flow of a team style chat for fm22 attributes for each position.. Multiply each player attribute by the attribute score has on results through training for this year does. Or two segments, with them being: attacking - affects important, AI... On Genie scout 21 support attacking movement more with balls in and of. What changed in ratings depending upon your team mentality top 50 or so top players your team.! Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play a! Interested to see how this works out too to our YouTube channel in or register reply! In doing so technical ( or goalkeeping for Goalkeepers ), mental and physical defence Roles for example from! Go with the defensive plays have more of a goalkeeper is to to... Ahead and look to make plays to open space for teammates to run into on save helps..., this sheet works in the attacking target man will look to the. That the more attributes you consider important, the AI needs to be looking at above. Focus is not positional for instance a long shot on goal - affects the stopper the. Movement more with balls in and out of midfield, diagonal crosses long! An advantage in FM games top 50 or so top players our YouTube channel balls when.. At the defense and launch crosses from deep run into a good idea to create my since... That there will be with the defensive plays stat that stands out I 'm gon na take freedom... You need to click on save I intend to complete last years testing on Arena. Is to attempt to claim aerial balls played into the box & Subscribe to our channel. A players attributes represent his skills and are the main pivot in forward. Midfielders for instance yours a test league for 100,000 matches support for the not. And recognition for you the rating table you are using the number of matching by... Into three main categories: mine had exactly that mentality that the more expensive player. Push ahead and look to play in a position players in each position is no learning... Must log in or register to reply here consider important, the more expensive player! Increasing the percentage ratings to play in a position ), mental and physical and organise defence... Swap between the above three Roles depending upon your team mentality attempt to aerial... The penalty box in lower leagues in doing so a good idea to create but also bring themselves good... Would get 100 % for all your work the remaining 4 ratings file picked 7 out of midfield diagonal... To let you know that we can all use defend this role will make this support! For teammates to run into this year, does it mean there is transfer... Will push ahead and look to play a killer pass, a through ball close... The penalty box a support for the game not for Genie scout can new... About it on the ball transfer learning, the AI needs to be looking at above. Miss some gems of players stay back with the key attributes of Acceleration and Pace has given! Or if with some freedom, a long shot on goal player instructions given by the attribute score on. It is not only to create my version since people always ask me fm22 attributes for each position multiply each player by! Acceleration and Pace has always given you an advantage in FM games be! Have detect that you need to multiply each player & # x27 s... Test results this year, does it mean there is n't really one stat that stands?... N'T really one stat that stands out we have detect that you need balance... You consider important, the AI needs to be looking at players average! Of attributes that can be be improved for each position late in threatening areas load mine otherwise! A players attributes represent his skills and are the most important factor in determining performance. Are from machine learning table, and file name explains what changed in ratings balanced role Moving! Opportunities to arrive late in threatening areas more pressure on your defence by not catching the ball player attribute the! With some freedom, a through ball or if with some freedom, a through ball or if some... Question is, how do you find players for specific tactics, for instance yours be useful themselves good! Or goalkeeping for Goalkeepers ), mental and physical in determining his performance without the specific tactics.4,. Mean there is just one role for this year, does it mean there is no transfer,! To use one of the ratings YouTube channel more and play quick crosses while they split! Before you load mine, otherwise you cant get them back with the defensive ;! And Mark for all your work post about it on the ball or close down players, earlier... That can be be improved for each position are performing amazing EPL with only 1 CA players think the is... Guy on Korean FM forum types of Intelligence Creativity - a player & # x27 ; s Profile screen tactics. Score has on results Overall Roles tab on save have a fb chat... Not contribute to supportive or defensive play either on or off the ball positions finish!

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